#include "Basic.h"

namespace Nezha
{

	void Basic::initialSetConfig()
	{

	}

	void printMatrix()
	{

	}

	class CustemCullingAlighedQuad
	{

	};

	static CustemCullingAlighedQuad g_AlighedQuadCulling;

	bool Basic::initialize()
	{
		return true;
	}

	static float s_CamRotTime = 0;

	bool Basic::externalUpdate()
	{
		return true;
	}

	void Basic::uninitialize()
	{

	}

	static MiniFrameworkCreatorAutoRegister<Basic> s_BasicCreator("Basic");

}//end namespace Nezha